Gamelib
Gamelib is a pure-Python single-file library/framework for writing simple games. It is intended for educational purposes (e.g. to be used in basic programming courses).
Here is a "hello world" example:
import gamelib
def main():
gamelib.resize(300, 300)
gamelib.draw_begin()
gamelib.draw_text('Hello world!', 150, 150)
gamelib.draw_end()
# wait until the user presses any key
gamelib.wait(gamelib.EventType.KeyPress)
gamelib.init(main)
And this example shows a rectangle moving around the screen:
import gamelib
def main():
gamelib.resize(300, 300)
x, y = 150, 80
dx, dy = 5, 5
while gamelib.loop(fps=30):
for event in gamelib.get_events():
if event.type == gamelib.EventType.KeyPress and event.key == 'q':
return
gamelib.draw_begin()
gamelib.draw_rectangle(x-10, y-10, x+10, y+10, fill='red')
gamelib.draw_end()
x += dx
y += dy
if x > 300 or x < 0:
dx *= -1
if y > 300 or y < 0:
dy *= -1
gamelib.init(main)
Goals
- Easy to learn: Writing a simple game should be almost as easy as writing console
programs. It should not require knowledge about inheritance, components, double-buffering,
color channels, blitting or actors.
Simple, basic API: Support drawing stuff and maybe playing sounds, nothing more.
Portable Support Windows / Mac OS / Linux desktop.
Easy to install: See relevant XKCD.
gamelib.py
should
not depend on anything that’s not available in a fresh Python installation.
That rules out pip
.
Installation
Just download
gamelib.py
and place it alongside your project :)
Documentation
First, look into the provided examples!
Hello world
Bouncing square
Game of Life
Pong
Gamelib library reference: https://dessaya.github.io/python-gamelib/
To generate the HTML documentation:
$ pip3 install pdoc3
$ bash docs/generate.sh
Run the examples
$ python3 example-01-hello-world.py
GitHub
https://github.com/dessaya/python-gamelib
Source: https://pythonawesome.com/pure-python-single-file-library-for-writing-simple-games/